// -*- C++ -*-
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2004 Forgotten and the VBA development team

// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

#if !defined(AFX_BITMAPCONTROL_H__2434AADB_B6A5_4E43_AA16_7B65B6F7FA26__INCLUDED_)
#define AFX_BITMAPCONTROL_H__2434AADB_B6A5_4E43_AA16_7B65B6F7FA26__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BitmapControl.h : header file
//
#ifndef WM_MAPINFO
#define WM_MAPINFO WM_APP+101
#endif

/////////////////////////////////////////////////////////////////////////////
// BitmapControl view

class BitmapControl : public CScrollView
{
public:
	BitmapControl();         // protected constructor used by dynamic creation
protected:
	DECLARE_DYNCREATE(BitmapControl)

	// Attributes
public:
	// Operations
public:
	void setStretch(bool b);
	void refresh();
	void setSize(int w1, int h1);
	void setData(u8 *d);
	void setBmpInfo(BITMAPINFO *info);
	static bool isRegistered;

	// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(BitmapControl)
protected:
	virtual void OnDraw(CDC*pDC);     // overridden to draw this view
	virtual void OnInitialUpdate();   // first time after construct
	virtual void PostNcDestroy();
	//}}AFX_VIRTUAL

	// Implementation
public:
	bool getStretch();
	virtual ~BitmapControl();
protected:
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

	// Generated message map functions
	//{{AFX_MSG(BitmapControl)
	afx_msg BOOL OnEraseBkgnd(CDC*pDC);
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
private:
	void registerClass();
	bool        stretch;
	u8          colors[3*64];
	BITMAPINFO *bmpInfo;
	u8 *        data;
	int         h;
	int         w;
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_BITMAPCONTROL_H__2434AADB_B6A5_4E43_AA16_7B65B6F7FA26__INCLUDED_)
